What is computer graphics, Elements of a graphics, workstation, Graphics hardware, I/O devices, Display devices.
Basic raster graphics : Scan conversion
Geometric manipulation : Transformations
Matrices, Homogeneous Co-ordinates
Elementary 3D graphics
Plane projections, Vanishing points, Specification of a 3D view
Image and object precision, z-buffer algorithms, Area based algorithms, Floating horizon.
Curves and Surfaces : Parametric representation, Bezier and B-spline curves
Rendering, Raytracing antialising, Fractals, Gourard and Phong shading